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Classic
0.5.3.3368
Struct
struct AttackAnimKitsRec {
uint32_t m_ID;
uint32_t m_ItemSubclassID; // << likely bad copy and paste job and AnimationDataID instead
foreign_keyⁱ<uint32_t, &AttackAnimTypesRec::m_ID> m_AnimTypeID;
uint32_t m_AnimFrequency;
uint32_t m_WhichHand; // &1: Offhand
};
Wrath
3.0.2.8905-3.3.5.12340
Table
Column
|
Field
|
Type
|
Notes
|
1 |
ID |
Integer |
|
2 |
AnimationData |
iRefID |
Non-combat animid most of the time.
|
3 |
AttackAnimTypes |
iRefID |
|
4 |
Flags |
Integer |
(001,010,100)
|
5 |
WhichHand |
Boolean |
Only true for type being OffH_*.
|