DB/AttackAnimTypes

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PreVanilla … Mists


0.5.3.3368-1.12.1.5875-3.0.2.8905-3.3.5.12340

Table

Column Field Type Notes
1 ID Integer
2 Name String Name of attack animation

Struct

struct AttackAnimTypesRec {
  uint32_t m_AnimID;
  stringref m_AnimName;
};