DB/AnimKitConfigBoneSet

From wowdev
Revision as of 19:42, 13 July 2016 by Synric (talk | contribs)
Jump to navigation Jump to search

Added in Cataclysm.

???

Struct

struct AnimKitConfigBoneSetEntry // sizeof(0x10)
{
   m_ID; // +0x0, size 0x4, type 0
   m_parentAnimKitConfigID; // +0x4, size 0x4, type 0
   m_animKitBoneSetID; // +0x8, size 0x4, type 0
   m_animKitPriorityID; // +0xC, size 0x4, type 0
};

6.0.1.18179

Struct

struct AnimKitConfigBoneSetRec {
  uint32_t m_ID;
  uint32_t m_parentAnimKitConfigID;
  uint32_t m_animKitBoneSetID;
  uint32_t m_animKitPriorityID;
};