DB/AnimKitConfigBoneSet: Difference between revisions

From wowdev
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:


{{Template:Sandbox/VersionRange|min_expansionlevel=4}}
{{Template:Sandbox/VersionRange|min_expansionlevel=4}}


==???==
==???==

Latest revision as of 02:53, 20 July 2016

≥ Cata


???

Struct

struct AnimKitConfigBoneSetEntry // sizeof(0x10)
{
   m_ID; // +0x0, size 0x4, type 0
   m_parentAnimKitConfigID; // +0x4, size 0x4, type 0
   m_animKitBoneSetID; // +0x8, size 0x4, type 0
   m_animKitPriorityID; // +0xC, size 0x4, type 0
};

Warlords

6.0.1.18179

Struct

struct AnimKitConfigBoneSetRec {
  uint32_t m_ID;
  uint32_t m_parentAnimKitConfigID;
  uint32_t m_animKitBoneSetID;
  uint32_t m_animKitPriorityID;
};