DB/AnimKitConfigBoneSet: Difference between revisions

From wowdev
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 10: Line 10:
==6.0.1.18179==
==6.0.1.18179==
  struct AnimKitConfigBoneSetRec {
  struct AnimKitConfigBoneSetRec {
   int m_ID;
   uint32_t m_ID;
   int m_parentAnimKitConfigID;
   uint32_t m_parentAnimKitConfigID;
   int m_animKitBoneSetID;
   uint32_t m_animKitBoneSetID;
   int m_animKitPriorityID;
   uint32_t m_animKitPriorityID;
  };
  };
[[Category:DBC]]
[[Category:DBC]]

Revision as of 20:04, 2 November 2014

New in Cataclysm.

struct AnimKitConfigBoneSetEntry // sizeof(0x10)
{
   m_ID; // +0x0, size 0x4, type 0
   m_parentAnimKitConfigID; // +0x4, size 0x4, type 0
   m_animKitBoneSetID; // +0x8, size 0x4, type 0
   m_animKitPriorityID; // +0xC, size 0x4, type 0
};

6.0.1.18179

struct AnimKitConfigBoneSetRec {
  uint32_t m_ID;
  uint32_t m_parentAnimKitConfigID;
  uint32_t m_animKitBoneSetID;
  uint32_t m_animKitPriorityID;
};