DB/AnimKitConfigBoneSet: Difference between revisions
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m_animKitPriorityID; // +0xC, size 0x4, type 0 | m_animKitPriorityID; // +0xC, size 0x4, type 0 | ||
}; | }; | ||
==6.0.1.18179== | |||
struct AnimKitConfigBoneSetRec { | |||
int m_ID; | |||
int m_parentAnimKitConfigID; | |||
int m_animKitBoneSetID; | |||
int m_animKitPriorityID; | |||
}; | |||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 19:18, 2 November 2014
New in Cataclysm.
struct AnimKitConfigBoneSetEntry // sizeof(0x10) { m_ID; // +0x0, size 0x4, type 0 m_parentAnimKitConfigID; // +0x4, size 0x4, type 0 m_animKitBoneSetID; // +0x8, size 0x4, type 0 m_animKitPriorityID; // +0xC, size 0x4, type 0 };
6.0.1.18179
struct AnimKitConfigBoneSetRec { int m_ID; int m_parentAnimKitConfigID; int m_animKitBoneSetID; int m_animKitPriorityID; };