CMD AUTH LOGON CHALLENGE Client

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Revision as of 19:17, 20 May 2021 by Deadbeef (talk | contribs) (Add size section)
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CMD_AUTH_LOGON_CHALLENGE and CMD_AUTH_RECONNECT_CHALLENGE have the same client packet.

Packet Layout

This packet does not change at all between versions.

CMD_AUTH_LOGON_CHALLENGE Client
Offset Size / Endianness Type Name Description
0x00 1 / - uint8 opcode 0x0 for CMD_AUTH_LOGON_CHALLENGE, CMD_AUTH_RECONNECT_CHALLENGE always has 0x2.
0x01 1 / - uint8 protocol_version 8 for 2.4.3 connection and reconnection. 3 for 1.12 connection attempts and 2 for 1.12 reconnection attempts. Unknown for 1.1.
0x02 2 / Little uint16 size length of package minus the size of the command,
protocol_version and size fields.
0x04 4 / Little uint8[4] game_name Always null terminated 'WoW\0' string.
0x08 3 / - uint8[3] version [0x01, 0x01, 0x02] for 1.1.2. [0x01, 0x0C, 0x01] for 1.12.1.
0x0B 2 / Little uint16 build 4125, aka Revision
0x0D 4 / Big uint8[4] platform eg '\0x86'. Has a leading zero for 'x86'.
0x11 4 / Big uint8[4] os eg '\0Win'. Has a leading zero for 'Win'.
0x15 4 / Big uint8[4] locale eg 'enUS'
0x19 4 / Little uint32 worldregion_bias Offset in minutes from UTC time,
eg. 180 means 180 minutes
0x1D 4 / Big uint32 ip client_ip
0x21 1 / - uint8 account_name_length Length of the account_name field in bytes.
The client can only send 16 characters,
but this can still be more than 16 bytes if non-ASCII characters are used.
0x22 account_name_length / Big uint8[account_name_len] account_name UTF-8 encoded uppercase string of the username.
Not all unicode characters are uppercased correctly.

Size

Entire packet

The only variable field is account_name which is limited to 16 UTF-8 characters by the client.

Field

The value of the size field can be calculated as 30 + account_name_length. This field is the size without the opcode, protocol_version and size fields.