Combat Ratings for Effect Aura 189 in MiscValue columns.
This information is located in the source file of "..src\server\game\Entities\Unit\Unit.h".
Version - 3.3.5.12340 - EffectMiscValue ()
DBC Flag |
Definition |
Bitmask |
Comments
|
1 |
CR_WEAPON_SKILL |
0x00000001 |
0 // These numbers correspond to the code in the Unit Header file.
|
2 |
CR_DEFENSE_SKILL |
0x00000002 |
1
|
4 |
CR_DODGE |
0x00000004 |
2
|
8 |
CR_PARRY |
0x00000008 |
3
|
16 |
CR_BLOCK |
0x00000010 |
4
|
32 |
CR_HIT_MELEE |
0x00000020 |
5
|
64 |
CR_HIT_RANGED |
0x00000040 |
6
|
128 |
CR_HIT_SPELL |
0x00000080 |
7
|
256 |
CR_CRIT_MELEE |
0x00000100 |
8
|
512 |
CR_CRIT_RANGED |
0x00000200 |
9
|
1,024 |
CR_CRIT_SPELL |
0x00000400 |
10
|
2,048 |
CR_HIT_TAKEN_MELEE |
0x00000800 |
11
|
4,096 |
CR_HIT_TAKEN_RANGED |
0x00001000 |
12
|
8,192 |
CR_HIT_TAKEN_SPELL |
0x00002000 |
13
|
16,384 |
CR_CRIT_TAKEN_MELEE |
0x00004000 |
14
|
32,768 |
CR_CRIT_TAKEN_RANGED |
0x00008000 |
15
|
65,536 |
CR_CRIT_TAKEN_SPELL |
0x00010000 |
16
|
131,072 |
CR_HASTE_MELEE |
0x00020000 |
17
|
262,144 |
CR_HASTE_RANGED |
0x00040000 |
18
|
524,288 |
CR_HASTE_SPELL |
0x00080000 |
19
|
1,048,576 |
CR_WEAPON_SKILL_MAINHAND |
0x00100000 |
20
|
2,097,152 |
CR_WEAPON_SKILL_OFFHAND |
0x00200000 |
21
|
4,194,304 |
CR_WEAPON_SKILL_RANGED |
0x00400000 |
22
|
8,388,608 |
CR_EXPERTISE |
0x00800000 |
23
|
16,777,216 |
CR_ARMOR_PENETRATION |
0x01000000 |
24
|
-1 |
CR_ALL |
0xFFFF |
-1
|
Version - 5.4.8 - EffectMiscValue ()
DBC Flag |
Definition |
Bitmask |
Comments
|
1 |
CR_WEAPON_SKILL |
0x00000001 |
0 // These numbers correspond to the code in the Unit Header file.
|
2 |
CR_DEFENSE_SKILL |
0x00000002 |
1
|
4 |
CR_DODGE |
0x00000004 |
2
|
8 |
CR_PARRY |
0x00000008 |
3
|
16 |
CR_BLOCK |
0x00000010 |
4
|
32 |
CR_HIT_MELEE |
0x00000020 |
5
|
64 |
CR_HIT_RANGED |
0x00000040 |
6
|
128 |
CR_HIT_SPELL |
0x00000080 |
7
|
256 |
CR_CRIT_MELEE |
0x00000100 |
8
|
512 |
CR_CRIT_RANGED |
0x00000200 |
9
|
1,024 |
CR_CRIT_SPELL |
0x00000400 |
10
|
2,048 |
CR_HIT_TAKEN_MELEE |
0x00000800 |
11
|
4,096 |
CR_HIT_TAKEN_RANGED |
0x00001000 |
12
|
8,192 |
CR_HIT_TAKEN_SPELL |
0x00002000 |
13
|
16,384 |
CR_RESILIENCE_CRIT_TAKEN |
0x00004000 |
14
|
32,768 |
CR_RESILIENCE_PLAYER_DAMAGE_TAKEN |
0x00008000 |
15
|
65,536 |
CR_CRIT_TAKEN_SPELL |
0x00010000 |
16
|
131,072 |
CR_HASTE_MELEE |
0x00020000 |
17
|
262,144 |
CR_HASTE_RANGED |
0x00040000 |
18
|
524,288 |
CR_HASTE_SPELL |
0x00080000 |
19
|
1,048,576 |
CR_WEAPON_SKILL_MAINHAND |
0x00100000 |
20
|
2,097,152 |
CR_WEAPON_SKILL_OFFHAND |
0x00200000 |
21
|
4,194,304 |
CR_WEAPON_SKILL_RANGED |
0x00400000 |
22
|
8,388,608 |
CR_EXPERTISE |
0x00800000 |
23
|
16,777,216 |
CR_ARMOR_PENETRATION |
0x01000000 |
24
|
33,554,432 |
CR_MASTERY |
0x02000000 |
25
|
67,108,864 |
CR_PVP_POWER |
0x04000000 |
26
|
Version - 10.1.0+ (Master Branch 5/6/23) - EffectMiscValue ()
DBC Flag |
Definition |
Bitmask |
Comments
|
1 |
CR_AMPLIFY |
0x00000001 |
0 // These numbers correspond to the code in the Unit Header file.
|
2 |
CR_DEFENSE_SKILL |
0x00000002 |
1
|
4 |
CR_DODGE |
0x00000004 |
2
|
8 |
CR_PARRY |
0x00000008 |
3
|
16 |
CR_BLOCK |
0x00000010 |
4
|
32 |
CR_HIT_MELEE |
0x00000020 |
5
|
64 |
CR_HIT_RANGED |
0x00000040 |
6
|
128 |
CR_HIT_SPELL |
0x00000080 |
7
|
256 |
CR_CRIT_MELEE |
0x00000100 |
8
|
512 |
CR_CRIT_RANGED |
0x00000200 |
9
|
1,024 |
CR_CRIT_SPELL |
0x00000400 |
10
|
2,048 |
CR_CORRUPTION |
0x00000800 |
11
|
4,096 |
CR_CORRUPTION_RESISTANCE |
0x00001000 |
12
|
8,192 |
CR_SPEED |
0x00002000 |
13
|
16,384 |
CR_RESILIENCE_CRIT_TAKEN |
0x00004000 |
14
|
32,768 |
CR_RESILIENCE_PLAYER_DAMAGE |
0x00008000 |
15
|
65,536 |
CR_LIFESTEAL |
0x00010000 |
16
|
131,072 |
CR_HASTE_MELEE |
0x00020000 |
17
|
262,144 |
CR_HASTE_RANGED |
0x00040000 |
18
|
524,288 |
CR_HASTE_SPELL |
0x00080000 |
19
|
1,048,576 |
CR_AVOIDANCE |
0x00100000 |
20
|
2,097,152 |
CR_STURDINESS |
0x00200000 |
21
|
4,194,304 |
CR_UNUSED_7 |
0x00400000 |
22
|
8,388,608 |
CR_EXPERTISE |
0x00800000 |
23
|
16,777,216 |
CR_ARMOR_PENETRATION |
0x01000000 |
24
|
33,554,432 |
CR_MASTERY |
0x02000000 |
25
|
67,108,864 |
CR_PVP_POWER |
0x04000000 |
26
|
134,217,728 |
CR_CLEAVE |
0x08000000 |
27
|
268,435,456 |
CR_VERSATILITY_DAMAGE_DONE |
0x10000000 |
28
|
536,870,912 |
CR_VERSATILITY_HEALING_DONE |
0x20000000 |
29
|
1,073,741,824 |
CR_VERSATILITY_DAMAGE_TAKEN |
0x40000000 |
30
|
2,147,483,648 |
CR_UNUSED_12 |
0x80000000 |
31
|