DB/Exhaustion
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1.12.1.5875
struct ExhaustionRec { uint32_t m_ID; uint32_t m_xp; float m_factor; float m_outdoorHours; float m_innHours; langstringrefⁱ m_name_lang; float m_threshold; };
Structure
Column Field Type Notes 1 ID Integer 2 xp Integer 3 factor Float Rate EXP is earned in this state 4 outdoorHours Float 5 innHours Float 6-22 sRefName String + Loc Name of rested state 23 threshold Float Rested has a value of 12. All else 0.
6.0.1.18179
struct ExhaustionRec { uint32_t m_ID; uint32_t m_xp; float m_factor; float m_outdoorHours; float m_innHours; langstringrefⁱ m_name_lang; float m_threshold; langstringrefⁱ m_combatLogText; };