Spectate Mode
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Data For 2.4.1 // 2007 By Malu05
Spectate Details
While spectator mode is on the movement keys are being used by the camera so you can't move the player with those. However enabling "click to move" makes it possible to move the player while in spectator mode. You toggle spectate mode in the playerbase. "3.0.3.9183", "diffrenceB2_Spectater", "0x2900" (playerbase + 0x2900) Setting this value to 255 enables spectator mode. Since this is the "haxor" way of doing it no values for the spectate mode have been set.
The values i reversed for the Machinima tool is:
Structure by Malu05 2008 Offset Type Discription Additional Details 0117416C float X 01174170 float Y 01174174 float Z 01174178 float AutoPan X (AutoPan will make the camera move automatcically) 0117417C float AutoPan Y 01174180 float AutoPan Z 01174188 uint64 GUID ;Chasecam steady (Used to make the camera always face a certain target) 01174190 uint64 GUID ;Chasecam relative (Relative will follow the target while steady will stay and target) 011741A0 float Camera Zoom 011741A4 float Camera Movement Speed 011741A8 int COLLISION ;1/0 switch
When toggleing SpectateMode in WoW machinima Tool, it sets Camera_X,Y and Z to the same position as your char tho with Z + 1 to mimic the normal camera Z position (not 0)
Legacy Spectate Offsets
"3.0.1.8471", "diffrenceB2_Spectatercam", "0x00D9690C") ;X Spectate "2.4.3.8606", "diffrenceB2_Spectatercam", "0x00CEF474") ;X Spectate "2.4.2.8278", "diffrenceB2_Spectatercam", "0x00E5A93C") ;X Spectate "2.4.1.8125", "diffrenceB2_Spectatercam", "0x00e548ec") ;X Spectate "2.3.3.7799", "diffrenceB2_Spectatercam", "0x00e548ec") ;X Spectate