DB/TaxiPathNode: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
6 Y Float The Y coordinate | 6 Y Float The Y coordinate | ||
7 Z Float The Z coordinate | 7 Z Float The Z coordinate | ||
8 flags | 8 flags Integer 2 is used for stopping the object for a number of seconds defined in column 9. | ||
9 Delay Integer Delay in seconds before moving to next point (used on boats / trams / zepplins) | 9 Delay Integer Delay in seconds before moving to next point (used on boats / trams / zepplins) | ||
10 m_arrivalEventID | 10 m_arrivalEventID |
Revision as of 13:36, 22 May 2016
Contains data for every point along a flight path. Col. 3 contains which point along the flight path the data applies to. May be ignored by WoW since patch 2.1.0 or whatever due to zeppelin-path-exploition.
Structure
Column Field Type Notes 1 ID Integer is this correct? 2 iRefID_PathID Integer Path that these points are on (Ref to TaxiPath.dbc) 3 NodeIndex Integer The point number along the path (ie 1 -> 2 -> ... -> x) 4 iRefID_Map Integer Map the flight point is on 5 X Float The X coordinate 6 Y Float The Y coordinate 7 Z Float The Z coordinate 8 flags Integer 2 is used for stopping the object for a number of seconds defined in column 9. 9 Delay Integer Delay in seconds before moving to next point (used on boats / trams / zepplins) 10 m_arrivalEventID 11 m_departureEventID
6.0.1.18179
struct TaxiPathNodeRec { uint32_t m_ID; uint32_t m_PathID; uint32_t m_NodeIndex; uint32_t m_ContinentID; float m_Loc[3]; uint32_t m_flags; uint32_t m_delay; uint32_t m_arrivalEventID; uint32_t m_departureEventID; };