DB/GameObjectDiffAnimMap: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 5: | Line 5: | ||
{{Template:Type/foreign_key|table=Difficulty}} m_difficultyID; | {{Template:Type/foreign_key|table=Difficulty}} m_difficultyID; | ||
{{Template:Type/foreign_key|table=AnimationData}} m_animation; | {{Template:Type/foreign_key|table=AnimationData}} m_animation; | ||
uint32_t m_attachmentDisplayID; // as of 18179, only used as boolean whether to attach to parent's [[M2 | uint32_t m_attachmentDisplayID; // as of 18179, only used as boolean whether to attach to parent's [[M2#Attachments|Base attachment]] | ||
}; | }; | ||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] | [[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Revision as of 17:24, 24 April 2016
6.0.1.18179
struct GameObjectDiffAnimMapRec { uint32_t m_ID; uint32_t m_gameObjectDiffAnimID; foreign_keyⁱ<uint32_t, &DifficultyRec::m_ID> m_difficultyID; foreign_keyⁱ<uint32_t, &AnimationDataRec::m_ID> m_animation; uint32_t m_attachmentDisplayID; // as of 18179, only used as boolean whether to attach to parent's Base attachment };