DB/Holidays: Difference between revisions
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Barncastle (talk | contribs) m (official flag names 9.0.1) |
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{{Template:Sandbox/VersionRange|min_expansionlevel=3}} | |||
==3.3.5a 12340== | ==3.3.5a 12340== | ||
{| style="background:#f3f3f3; color:black; border: 1px dashed;" | {| style="background:#f3f3f3; color:black; border: 1px dashed;" | ||
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|0 || eventID || Integer || Holiday event ID | |0 || eventID || Integer || Holiday event ID | ||
|- | |- | ||
|1 || | |1 || eventStageDuration || Integer[10] || Stage1 event length in hours. (for stage, either as preparation, main event, ... or cooldown. See eventSchedulerType for more info) | ||
|- | |- | ||
| | |11 || eventDate || Integer[26] || Packed blizzdate (integers with bits (LSB->MSB) 6: minutes, 5: hours, 3: day of week, 6: day of month, 4: month, 5: year, 2: time zone, last bit unused) - Epochdate=01.01.2000-00:00 | ||
|- | |- | ||
|37 || Region || integer || bitmask, connected to Cfg_Regions::m_region_group_mask field || | |||
|37 || Region || integer || | |||
|- | |- | ||
|38 || Looping || integer || ??? (needs more research - used only on Call To Arms events -click) || | |38 || Looping || integer || ??? (needs more research - used only on Call To Arms events -click) || | ||
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420 - Call to Arms: Isle of Conquest | 420 - Call to Arms: Isle of Conquest | ||
|- | |- | ||
|39 || calendarFlags || integer || ??? (needs more research -click) || | |39 || calendarFlags || integer[10] || ??? (needs more research -click) || | ||
|- | |- | ||
|49 || eventCalendarName || [[HolidayNames.dbc|iRefID]] || Ref to [[Loc]] in HolidayNames.dbc || | |49 || eventCalendarName || [[HolidayNames.dbc|iRefID]] || Ref to [[Loc]] in HolidayNames.dbc || | ||
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|54 || eventFlags || Integer || ??? (needs more research -click) || | |54 || eventFlags || Integer || ??? (needs more research -click) || | ||
|} | |} | ||
'''eventSchedulerType''' defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's "buildup"-phase (2 stages available) | '''eventSchedulerType''' defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's "buildup"-phase (2 stages available) | ||
-1: event repeats every year based on column11, column12 etc dates - length and possible event stages is taken from the information given in column1 and column2 | -1: event repeats every year based on column11, column12 etc dates - length and possible event stages is taken from the information given in column1 and column2 | ||
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1: event repeats based on column11, column12 etc values (see -1) - if <eventStage2Duration> exists, use <eventStage1Duration> as event prestage length | 1: event repeats based on column11, column12 etc values (see -1) - if <eventStage2Duration> exists, use <eventStage1Duration> as event prestage length | ||
2: event repeats every X hours (with <eventStage2Duration> being the eventPause/eventWait timer) | 2: event repeats every X hours (with <eventStage2Duration> being the eventPause/eventWait timer) | ||
==6.0.1.18179== | |||
struct HolidaysRec { | |||
uint32_t m_ID; | |||
uint32_t m_duration[10]; | |||
uint32_t m_date[26]; | |||
uint32_t m_region; | |||
uint32_t m_looping; | |||
uint32_t m_calendarFlags[10]; // &1: Alliance, &2: Horde | |||
uint32_t m_holidayNameID; | |||
uint32_t m_holidayDescriptionID; | |||
{{Template:Type|stringref}} m_textureFilename; | |||
uint32_t m_priority; | |||
uint32_t m_calendarFilterType; | |||
uint32_t m_flags; // &1: IsRegionwide, &2: DontShowInCalendar, &4: DontDisplayEnd, &8: DontDisplayBanner | |||
}; | |||
[[Category:DBC]][[Category:DBC_WotLK]] | |||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Latest revision as of 11:04, 17 April 2020
3.3.5a 12340
Column | Field | Type | Notes | Extra info |
---|---|---|---|---|
0 | eventID | Integer | Holiday event ID | |
1 | eventStageDuration | Integer[10] | Stage1 event length in hours. (for stage, either as preparation, main event, ... or cooldown. See eventSchedulerType for more info) | |
11 | eventDate | Integer[26] | Packed blizzdate (integers with bits (LSB->MSB) 6: minutes, 5: hours, 3: day of week, 6: day of month, 4: month, 5: year, 2: time zone, last bit unused) - Epochdate=01.01.2000-00:00 | |
37 | Region | integer | bitmask, connected to Cfg_Regions::m_region_group_mask field | |
38 | Looping | integer | ??? (needs more research - used only on Call To Arms events -click) |
283 - Call to Arms: Alterac Valley 284 - Call to Arms: Warsong Gulch 285 - Call to Arms: Arathi Basin 353 - Call to Arms: Eye of the Storm 400 - Call to Arms: Strand of the Ancient 420 - Call to Arms: Isle of Conquest |
39 | calendarFlags | integer[10] | ??? (needs more research -click) | |
49 | eventCalendarName | iRefID | Ref to Loc in HolidayNames.dbc | |
50 | eventCalendarDescription | iRefID | Ref to Loc in HolidayDescriptions.dbc | |
51 | eventCalendarOverlay | String | Overlay texture used for ingame calendar event-decorations | |
52 | priority | Integer | ??? (needs more research -click) | |
53 | eventSchedulerType | Integer | Definition of which timer is used, see eventSchedulerType below |
-1: repeat, yearly 0: repeat, weekly 1: repeat, use defined dates 2: repeat, hourly |
54 | eventFlags | Integer | ??? (needs more research -click) |
eventSchedulerType defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's "buildup"-phase (2 stages available) -1: event repeats every year based on column11, column12 etc dates - length and possible event stages is taken from the information given in column1 and column2 (adjusted in DBC to keep it in line with **yearly** changes) - if column12=0, use DATE only from field11 0: event repeats every 7 days, with a duration of <eventStage1Duration> hours (hardcoded startdate serverside depending on eventID) 1: event repeats based on column11, column12 etc values (see -1) - if <eventStage2Duration> exists, use <eventStage1Duration> as event prestage length 2: event repeats every X hours (with <eventStage2Duration> being the eventPause/eventWait timer)
6.0.1.18179
struct HolidaysRec { uint32_t m_ID; uint32_t m_duration[10]; uint32_t m_date[26]; uint32_t m_region; uint32_t m_looping; uint32_t m_calendarFlags[10]; // &1: Alliance, &2: Horde uint32_t m_holidayNameID; uint32_t m_holidayDescriptionID; stringrefⁱ m_textureFilename; uint32_t m_priority; uint32_t m_calendarFilterType; uint32_t m_flags; // &1: IsRegionwide, &2: DontShowInCalendar, &4: DontDisplayEnd, &8: DontDisplayBanner };