User contributions for Koward
Jump to navigation
Jump to search
28 December 2020
- 19:1419:14, 28 December 2020 diff hist +2 m Main Page Updated link to gamepedia (new domain and HTTPS)
29 November 2020
- 19:5719:57, 29 November 2020 diff hist +13 m M2 →Versions
7 September 2016
- 18:4918:49, 7 September 2016 diff hist +218 m M2/.skin Added a more complete description of the role the "M2SkinProfile.bones" field has.
19 May 2016
- 21:1821:18, 19 May 2016 diff hist +3 m M2 →Header: Changed names of header vertices/triangles/normals to "collision_*" which is self-explaining enough
28 April 2016
- 10:3010:30, 28 April 2016 diff hist −212 M2 →M2ParticleOld: Detailed a bit < LK particles
25 April 2016
- 12:5412:54, 25 April 2016 diff hist −767 M2 →Particle emitters: Rewrote M2ParticleOld as a C struct for consistency and ease of editing
23 April 2016
- 18:5918:59, 23 April 2016 diff hist +390 m M2 →Camera lookup table: Just a precision with CameraLookup and -1 (UI) cameras.
18 April 2016
- 15:2815:28, 18 April 2016 diff hist +2 m M2/.skin →Texture units: Fixed a dead link.
25 February 2016
- 22:5222:52, 25 February 2016 diff hist −42 m M2 Undo revision 21155 by Koward (talk)
- 22:1822:18, 25 February 2016 diff hist +42 m M2 →Bone Lookup Table
5 February 2016
- 13:2513:25, 5 February 2016 diff hist +80 M2 →Bones: Added flags 0x10 and 0x20 (billboarding x, y). Checked in-game.
28 December 2015
- 14:1914:19, 28 December 2015 diff hist +34 M2 →Bones
18 December 2015
- 11:5011:50, 18 December 2015 diff hist +365 M2 →Animation sequences
- 10:5610:56, 18 December 2015 diff hist +78 Chunk Added mention of Legion M2s and a Wikipedia link to IFF.
17 December 2015
- 11:3011:30, 17 December 2015 diff hist +175 M2 →Versions
16 December 2015
- 18:0918:09, 16 December 2015 diff hist +153 M2 The (at the moment quite incomplete) list of versions deserves a bit more space, don't you think ?
6 December 2015
- 20:5320:53, 6 December 2015 diff hist +153 M2 →Global Sequences: Added a little explanation about what is a global sequence