DB/GameObjectsClient

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00000000 GameObjectsClientRec struc ; (sizeof=0x44)
00000000 object_id dd ?
00000004 map_id dd ?
00000008 display_info_id dd ?
0000000C translation C3Vector ?
00000018 rotation C4Quaternion ?
00000028 scale dd ?
0000002C field_2C dd ?
00000030 flag_1 dd ?
00000034 flag_2 dd ?
00000038 field_38 dd ?
0000003C field_3C dd ?
00000040 field_40 dd ?
00000044 GameObjectsClientRec ends