WLW: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (→header) |
||
Line 7: | Line 7: | ||
=header= | =header= | ||
char[4] identifier "*QIL" | '''type name desc''' | ||
char[4] identifier "*QIL" | |||
int16 used? 1 if data is in the file. | int16 used? 1 if data is in the file. | ||
int16 ? always 1 | int16 ? always 1 |
Revision as of 23:47, 11 August 2007
These files are used for all of World of Warcraft's water. For each contained body of water in the game (except for the oceans) there exists one of these files. They reside within misc.mpq (and also in patch.mpq). There is also a WLQ file located at the exact same file and pathname as the .wlw files in misc.mpq. Little else is known about this file format...
speculation!
header
type name desc char[4] identifier "*QIL" int16 used? 1 if data is in the file. int16 ? always 1 int32 ? always 4 int32 count how many liqs in this chunk? int32 ? ?
--Schlumpf 23:45, 11 August 2007 (CEST)