Difference between revisions of "TRS"

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* <code>map_basename</code> as found in [[DB/Map|MapRec]]
 
* <code>map_basename</code> as found in [[DB/Map|MapRec]]
* <code>x</code> and <code>y</code> as in ADT tile coordinates. It appears that x is non-zero-padded but y is zero-padded to two digits. (<code>"map_%d_%02d.blp"</code>)
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* <code>x</code> and <code>y</code> as in ADT tile coordinates. Note that x is '''not''' zero-padded but y is zero-padded to two digits. (<code>"map_%d_%02d.blp"</code>)
 
* <code>actual_filename</code> is given relative to <code>textures/minimap/</code>
 
* <code>actual_filename</code> is given relative to <code>textures/minimap/</code>
 
* note: an earlier version of this page has <code>block_entry := actual_filename "\t" map_basename "\map" x "_" y ".blp\n"</code>
 
* note: an earlier version of this page has <code>block_entry := actual_filename "\t" map_basename "\map" x "_" y ".blp\n"</code>
  
 
[[Category:Format]]
 
[[Category:Format]]

Latest revision as of 13:33, 6 July 2016

To avoid having duplicates of all-water minimaps and thus wasting space, minimap textures have been stored using an md5 hash of their content as filename. To map from map tile to minimap file, textures/minimap/md5translate.trs exists. The file contains blocks of tile → filename mappings per map in text form.

block_header := "dir: " map_basename "\n"
block_entry := map_basename "\map" x "_" y ".blp\t" actual_filename "\n"
block := block_header block_entry+
file := block+
  • map_basename as found in MapRec
  • x and y as in ADT tile coordinates. Note that x is not zero-padded but y is zero-padded to two digits. ("map_%d_%02d.blp")
  • actual_filename is given relative to textures/minimap/
  • note: an earlier version of this page has block_entry := actual_filename "\t" map_basename "\map" x "_" y ".blp\n"