Spell.dbc/EffectImplicitTarget

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Revision as of 15:44, 7 May 2023 by Xiberion (talk | contribs) (Added master, fixed some formatting and added category.)
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These are the targets IDs as found in SharedDefines.h in the core.


Version - 3.3.5.12340 - EffectImplicitTarget (Wrath)

Effect Targets
TARGET_UNIT_CASTER = 1
TARGET_UNIT_NEARBY_ENEMY = 2
TARGET_UNIT_NEARBY_PARTY = 3
TARGET_UNIT_NEARBY_ALLY = 4
TARGET_UNIT_PET = 5
TARGET_UNIT_TARGET_ENEMY = 6
TARGET_UNIT_SRC_AREA_ENTRY = 7
TARGET_UNIT_DEST_AREA_ENTRY = 8
TARGET_DEST_HOME = 9
TARGET_UNIT_SRC_AREA_UNK_11 = 11
TARGET_UNIT_SRC_AREA_ENEMY = 15
TARGET_UNIT_DEST_AREA_ENEMY = 16
TARGET_DEST_DB = 17
TARGET_DEST_CASTER = 18
TARGET_UNIT_CASTER_AREA_PARTY = 20,
TARGET_UNIT_TARGET_ALLY = 21,
TARGET_SRC_CASTER = 22,
TARGET_GAMEOBJECT_TARGET = 23,
TARGET_UNIT_CONE_ENEMY_24 = 24,
TARGET_UNIT_TARGET_ANY = 25,
TARGET_GAMEOBJECT_ITEM_TARGET = 26,
TARGET_UNIT_MASTER = 27,
TARGET_DEST_DYNOBJ_ENEMY = 28,
TARGET_DEST_DYNOBJ_ALLY = 29,
TARGET_UNIT_SRC_AREA_ALLY = 30,
TARGET_UNIT_DEST_AREA_ALLY = 31,
TARGET_DEST_CASTER_SUMMON = 32, // front left, doesn't use radius
TARGET_UNIT_SRC_AREA_PARTY = 33,
TARGET_UNIT_DEST_AREA_PARTY = 34,
TARGET_UNIT_TARGET_PARTY = 35,
TARGET_DEST_CASTER_UNK_36 = 36,
TARGET_UNIT_LASTTARGET_AREA_PARTY = 37,
TARGET_UNIT_NEARBY_ENTRY = 38,
TARGET_DEST_CASTER_FISHING = 39,
TARGET_GAMEOBJECT_NEARBY_ENTRY = 40,
TARGET_DEST_CASTER_FRONT_RIGHT = 41,
TARGET_DEST_CASTER_BACK_RIGHT = 42,
TARGET_DEST_CASTER_BACK_LEFT = 43,
TARGET_DEST_CASTER_FRONT_LEFT = 44,
TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45,
TARGET_DEST_NEARBY_ENTRY = 46,
TARGET_DEST_CASTER_FRONT = 47,
TARGET_DEST_CASTER_BACK = 48,
TARGET_DEST_CASTER_RIGHT = 49
TARGET_DEST_CASTER_LEFT = 50,
TARGET_GAMEOBJECT_SRC_AREA = 51,
TARGET_GAMEOBJECT_DEST_AREA = 52,
TARGET_DEST_TARGET_ENEMY = 53,
TARGET_UNIT_CONE_ENEMY_54 = 54,
TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell
TARGET_UNIT_CASTER_AREA_RAID = 56,
TARGET_UNIT_TARGET_RAID = 57,
TARGET_UNIT_NEARBY_RAID = 58,
TARGET_UNIT_CONE_ALLY = 59,
TARGET_UNIT_CONE_ENTRY = 60,
TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61,
TARGET_UNK_62 = 62,
TARGET_DEST_TARGET_ANY = 63,
TARGET_DEST_TARGET_FRONT = 64,
TARGET_DEST_TARGET_BACK = 65,
TARGET_DEST_TARGET_RIGHT = 66,
TARGET_DEST_TARGET_LEFT = 67,
TARGET_DEST_TARGET_FRONT_RIGHT = 68,
TARGET_DEST_TARGET_BACK_RIGHT = 69,
TARGET_DEST_TARGET_BACK_LEFT = 70,
TARGET_DEST_TARGET_FRONT_LEFT = 71,
TARGET_DEST_CASTER_RANDOM = 72,
TARGET_DEST_CASTER_RADIUS = 73,
TARGET_DEST_TARGET_RANDOM = 74,
TARGET_DEST_TARGET_RADIUS = 75,
TARGET_DEST_CHANNEL_TARGET = 76,
TARGET_UNIT_CHANNEL_TARGET = 77,
TARGET_DEST_DEST_FRONT = 78,
TARGET_DEST_DEST_BACK = 79,
TARGET_DEST_DEST_RIGHT = 80,
TARGET_DEST_DEST_LEFT = 81,
TARGET_DEST_DEST_FRONT_RIGHT = 82,
TARGET_DEST_DEST_BACK_RIGHT = 83,
TARGET_DEST_DEST_BACK_LEFT = 84,
TARGET_DEST_DEST_FRONT_LEFT = 85,
TARGET_DEST_DEST_RANDOM = 86,
TARGET_DEST_DEST = 87,
TARGET_DEST_DYNOBJ_NONE = 88,
TARGET_DEST_TRAJ = 89,
TARGET_UNIT_TARGET_MINIPET = 90,
TARGET_DEST_DEST_RADIUS = 91,
TARGET_UNIT_SUMMONER = 92,
TARGET_CORPSE_SRC_AREA_ENEMY = 93, // NYI
TARGET_UNIT_VEHICLE = 94,
TARGET_UNIT_TARGET_PASSENGER = 95,
TARGET_UNIT_PASSENGER_0 = 96,
TARGET_UNIT_PASSENGER_1 = 97,
TARGET_UNIT_PASSENGER_2 = 98,
TARGET_UNIT_PASSENGER_3 = 99,
TARGET_UNIT_PASSENGER_4 = 100,
TARGET_UNIT_PASSENGER_5 = 101,
TARGET_UNIT_PASSENGER_6 = 102,
TARGET_UNIT_PASSENGER_7 = 103,
TARGET_UNIT_CONE_ENEMY_104 = 104,
TARGET_UNIT_UNK_105 = 105, // 1 spell
TARGET_DEST_CHANNEL_CASTER = 106,
TARGET_UNK_DEST_AREA_UNK_107 = 107, // not enough info - only generic spells available
TARGET_GAMEOBJECT_CONE = 108,
TARGET_UNIT_CONE_ENTRY_110 = 110, // 1 spell


Version - 10.1.0+ (Master Branch 5/7/23) - EffectImplicitTarget (DF)

Effect Targets
TARGET_UNIT_CASTER = 1,
TARGET_UNIT_NEARBY_ENEMY = 2,
TARGET_UNIT_NEARBY_ALLY = 3,
TARGET_UNIT_NEARBY_PARTY = 4,
TARGET_UNIT_PET = 5,
TARGET_UNIT_TARGET_ENEMY = 6,
TARGET_UNIT_SRC_AREA_ENTRY = 7,
TARGET_UNIT_DEST_AREA_ENTRY = 8,
TARGET_DEST_HOME = 9,
TARGET_UNIT_SRC_AREA_UNK_11 = 11,
TARGET_UNIT_SRC_AREA_ENEMY = 15,
TARGET_UNIT_DEST_AREA_ENEMY = 16,
TARGET_DEST_DB = 17,
TARGET_DEST_CASTER = 18,
TARGET_UNIT_CASTER_AREA_PARTY = 20,
TARGET_UNIT_TARGET_ALLY = 21,
TARGET_SRC_CASTER = 22,
TARGET_GAMEOBJECT_TARGET = 23,
TARGET_UNIT_CONE_ENEMY_24 = 24,
TARGET_UNIT_TARGET_ANY = 25,
TARGET_GAMEOBJECT_ITEM_TARGET = 26,
TARGET_UNIT_MASTER = 27,
TARGET_DEST_DYNOBJ_ENEMY = 28,
TARGET_DEST_DYNOBJ_ALLY = 29,
TARGET_UNIT_SRC_AREA_ALLY = 30,
TARGET_UNIT_DEST_AREA_ALLY = 31,
TARGET_DEST_CASTER_SUMMON = 32, // front left, doesn't use radius
TARGET_UNIT_SRC_AREA_PARTY = 33,
TARGET_UNIT_DEST_AREA_PARTY = 34,
TARGET_UNIT_TARGET_PARTY = 35,
TARGET_DEST_CASTER_UNK_36 = 36,
TARGET_UNIT_LASTTARGET_AREA_PARTY = 37,
TARGET_UNIT_NEARBY_ENTRY = 38,
TARGET_DEST_CASTER_FISHING = 39,
TARGET_GAMEOBJECT_NEARBY_ENTRY = 40,
TARGET_DEST_CASTER_FRONT_RIGHT = 41,
TARGET_DEST_CASTER_BACK_RIGHT = 42,
TARGET_DEST_CASTER_BACK_LEFT = 43,
TARGET_DEST_CASTER_FRONT_LEFT = 44,
TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45,
TARGET_DEST_NEARBY_ENTRY = 46,
TARGET_DEST_CASTER_FRONT = 47,
TARGET_DEST_CASTER_BACK = 48,
TARGET_DEST_CASTER_RIGHT = 49,
TARGET_DEST_CASTER_LEFT = 50,
TARGET_GAMEOBJECT_SRC_AREA = 51,
TARGET_GAMEOBJECT_DEST_AREA = 52,
TARGET_DEST_TARGET_ENEMY = 53,
TARGET_UNIT_CONE_180_DEG_ENEMY = 54, // Defaults to 180 if ConeDegrees is not set
TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell
TARGET_UNIT_CASTER_AREA_RAID = 56,
TARGET_UNIT_TARGET_RAID = 57,
TARGET_UNIT_NEARBY_RAID = 58,
TARGET_UNIT_CONE_ALLY = 59,
TARGET_UNIT_CONE_ENTRY = 60,
TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61,
TARGET_DEST_CASTER_GROUND = 62,
TARGET_DEST_TARGET_ANY = 63,
TARGET_DEST_TARGET_FRONT = 64,
TARGET_DEST_TARGET_BACK = 65,
TARGET_DEST_TARGET_RIGHT = 66,
TARGET_DEST_TARGET_LEFT = 67,
TARGET_DEST_TARGET_FRONT_RIGHT = 68,
TARGET_DEST_TARGET_BACK_RIGHT = 69,
TARGET_DEST_TARGET_BACK_LEFT = 70,
TARGET_DEST_TARGET_FRONT_LEFT = 71,
TARGET_DEST_CASTER_RANDOM = 72,
TARGET_DEST_CASTER_RADIUS = 73,
TARGET_DEST_TARGET_RANDOM = 74,
TARGET_DEST_TARGET_RADIUS = 75,
TARGET_DEST_CHANNEL_TARGET = 76,
TARGET_UNIT_CHANNEL_TARGET = 77,
TARGET_DEST_DEST_FRONT = 78,
TARGET_DEST_DEST_BACK = 79,
TARGET_DEST_DEST_RIGHT = 80,
TARGET_DEST_DEST_LEFT = 81,
TARGET_DEST_DEST_FRONT_RIGHT = 82,
TARGET_DEST_DEST_BACK_RIGHT = 83,
TARGET_DEST_DEST_BACK_LEFT = 84,
TARGET_DEST_DEST_FRONT_LEFT = 85,
TARGET_DEST_DEST_RANDOM = 86,
TARGET_DEST_DEST = 87,
TARGET_DEST_DYNOBJ_NONE = 88,
TARGET_DEST_TRAJ = 89,
TARGET_UNIT_TARGET_MINIPET = 90,
TARGET_DEST_DEST_RADIUS = 91,
TARGET_UNIT_SUMMONER = 92,
TARGET_CORPSE_SRC_AREA_ENEMY = 93, // NYI
TARGET_UNIT_VEHICLE = 94,
TARGET_UNIT_TARGET_PASSENGER = 95,
TARGET_UNIT_PASSENGER_0 = 96,
TARGET_UNIT_PASSENGER_1 = 97,
TARGET_UNIT_PASSENGER_2 = 98,
TARGET_UNIT_PASSENGER_3 = 99,
TARGET_UNIT_PASSENGER_4 = 100,
TARGET_UNIT_PASSENGER_5 = 101,
TARGET_UNIT_PASSENGER_6 = 102,
TARGET_UNIT_PASSENGER_7 = 103,
TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY = 104,
TARGET_UNIT_CASTER_AND_PASSENGERS = 105,
TARGET_DEST_CHANNEL_CASTER = 106,
TARGET_DEST_NEARBY_ENTRY_2 = 107,
TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY = 108,
TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY = 109,
TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY = 110,
TARGET_UNK_111 = 111, // NYI
TARGET_UNK_112 = 112, // NYI
TARGET_UNK_113 = 113, // NYI
TARGET_UNK_114 = 114, // NYI
TARGET_UNIT_SRC_AREA_FURTHEST_ENEMY = 115,
TARGET_UNIT_AND_DEST_LAST_ENEMY = 116,
TARGET_UNK_117 = 117,
TARGET_UNIT_TARGET_ALLY_OR_RAID = 118, // If target is in your party or raid, all party and raid members will be affected
TARGET_CORPSE_SRC_AREA_RAID = 119,
TARGET_UNIT_CASTER_AND_SUMMONS = 120,
TARGET_CORPSE_TARGET_ALLY = 121,
TARGET_UNIT_AREA_THREAT_LIST = 122, // any unit on threat list
TARGET_UNIT_AREA_TAP_LIST = 123,
TARGET_UNIT_TARGET_TAP_LIST = 124,
TARGET_DEST_CASTER_GROUND_2 = 125,
TARGET_UNIT_CASTER_AREA_ENEMY_CLUMP = 126, // NYI
TARGET_DEST_CASTER_ENEMY_CLUMP_CENTROID = 127, // NYI
TARGET_UNIT_RECT_CASTER_ALLY = 128,
TARGET_UNIT_RECT_CASTER_ENEMY = 129,
TARGET_UNIT_RECT_CASTER = 130,
TARGET_DEST_SUMMONER = 131,
TARGET_DEST_TARGET_ALLY = 132,
TARGET_UNIT_LINE_CASTER_TO_DEST_ALLY = 133,
TARGET_UNIT_LINE_CASTER_TO_DEST_ENEMY = 134,
TARGET_UNIT_LINE_CASTER_TO_DEST = 135,
TARGET_UNIT_CONE_CASTER_TO_DEST_ALLY = 136,
TARGET_DEST_CASTER_MOVEMENT_DIRECTION = 137,
TARGET_DEST_DEST_GROUND = 138,
TARGET_UNK_139 = 139,
TARGET_DEST_CASTER_CLUMP_CENTROID = 140, // NYI
TARGET_UNK_141 = 141,
TARGET_UNK_142 = 142,
TARGET_UNK_143 = 143,
TARGET_UNK_144 = 144,
TARGET_UNK_145 = 145,
TARGET_UNK_146 = 146,
TARGET_UNK_147 = 147,
TARGET_UNK_148 = 148,
TARGET_UNK_149 = 149,
TARGET_UNIT_OWN_CRITTER = 150, // own battle pet from UNIT_FIELD_CRITTER
TARGET_UNK_151 = 151,
TARGET_UNK_152 = 152,