Model.blob

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Revision as of 16:36, 6 February 2016 by Schlumpf (talk | contribs) (Created page with "This is storing bounding boxes for all models. It was added in Cataclysm to help with streaming data. =MBVR= uint32_t version; =MBBB= struct { uint32_t filenameOffset; //...")
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This is storing bounding boxes for all models. It was added in Cataclysm to help with streaming data.

MBVR

uint32_t version;

MBBB

struct {
  uint32_t filenameOffset; // into MBFN chunk
  CAaBox boundingBox;      // No idea of colision or vertex bounding box.
} entries[];

MBFN

char filenames[]; // zero-terminated, no file extensions.