M2/.skel
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chunks are probably seq, bone, attach
SKA1
SKB1
SKL1
struct skl1chunk { int a; int lenname; int c; int d; char name[lenname]; char e[size-16-b]; } skl1;
SKPD
+8 seems to be another .skel file
SKS1
AFID
anim file ids, somehow duplicated from .m2
BFID
bone file ids, somehow duplicated from .m2