GameObjectCache.wdb

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Revision as of 17:17, 5 December 2007 by Devil (talk | contribs) (→‎Structure)
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The GameObjectCache.wdb holds basic of the information for objects you have seen in game.

  • Signature: WGOB

Structure

Column	Field 				Type 		Notes 
1 	objectID 			Integer 	
2 	entryLength 			Integer 	WDB Files 
3 	GameObjectType 			Integer 	*http://wiki.udbforums.org/index.php/Gameobject_template* 
4 	iRefID_GameObjectDisplayInfo 	Integer 	
5 	name 				String 	
6 	name 				String 	
7 	name 				String 	
8 	name 				String 		 
9 	subdescription 				String 		what to do with the go 
10 	data00 			Integer 	Textual entry. not anything related to sound. 
11 	data01 			Integer 	Textual entry. not anything related to sound. 
12 	data02 			Integer 	Textual entry. not anything related to sound. 
13 	data03 			Integer 	
14 	data04 			Integer 	
15 	data05 			Integer 	
16 	data06 			Integer 	
17 	data07 			Integer 	
18 	data08 			Integer 	
19 	data09 			Integer 	 
20 	data10 			Integer 	
21 	data11 			Integer 	
22 	data12 			Integer 	
23 	data13 			Integer 	 
24 	data14 			Integer 	
25 	data15 			Integer 	
26 	data16 			Integer 	
27 	data17 			Integer 	
28 	data18 			Integer 	
29 	data19 			Integer 	
30 	data20 			Integer 	
31 	data21 			Integer 	
32	data22 			Integer 	
33 	data23 			Integer 	
    • data00 -> data23 are fix (24*4)
    • subdescription seen by goid 182584 !! Version:2.2.3