GameObjectCache.wdb: Difference between revisions

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==Structure==
==Structure==
  '''Column Field Type Notes'''  
  '''Column Field Type Notes'''  
  1 objectID Integer
  1 objectID DWORD
  2 entryLength Integer WDB Files
  2     Object Type DWORD
  3 GameObjectType Integer 0 ??, 1 ??, 2 quest item,3 chest/herb/mine, 5 Signpost, 7 Chair, 8 Fire/forge/anvil, 9 Book, 10 ?,11 elevator, 15 boat/zepplin, 19 Mailbox, 25 Pool of Fish?
  3 displayID DWORD Model ID number
  4 iRefID_[[GameObjectDisplayInfo.dbc|GameObjectDisplayInfo]] Integer
  4 ObjectName String  Name of the object.
  5 name String
  5 ObjectName2 String Unused
  6 name String
  6 ObjectName3 String Unused
  7 name String
  7 ObjectName4 String Unused
  8 name String 99 more bytes after this unless including the null terminator for the last string (100 bytes => 25 cols)  
  8 unk1 String ??ka.. steht nur zb.(Point,Interact,Attack)
  9 Sound-0 Integer Textual entry. not anything related to sound.
  9 subdescription String Text on CastBar
  10 Sound-1 Integer Textual entry. not anything related to sound.  
  10 unk2 String
  11 Sound-2 Integer Textual entry. not anything related to sound.
11 data00 DWORD Textual entry. not anything related to sound.  
  12 Sound-3 Integer
  12 data01 DWORD
  13 Sound-4 Integer
13 data02 DWORD
  14 Sound-5 Integer
14 data03 DWORD
  15 Sound-6 Integer
15 data04 DWORD
  16 Sound-7 Integer
16 data05 DWORD
  17 Sound-8 Integer
  17 data06 DWORD
  18 Sound-9 Integer col 33?! 32.75? heh
18 data07 DWORD
  19 data08 DWORD
20 data09 DWORD
  21 data10 DWORD
22 data11 DWORD
  23 data12 DWORD
24 data13 DWORD
25 data14 DWORD
  26 data15 DWORD
27 data16 DWORD
  28 data17 DWORD
29 data18 DWORD
  30 data19 DWORD
31 data20 DWORD
32 data21 DWORD
33   data22                 DWORD
34    data23 DWORD 
35    Scale FLOAT 


Retrieved from "http://www.sourcepeek.com/wiki/GameObjectCache.wdb"
v3.0.8-9506
BeispielID für Unk1 feld!! (186946,191833 =Point 192625,193056=Interact  187655=Attack)
 
For {{Template:Sandbox/PrettyVersion|expansionlevel=0|build=0.5.3.3368}} client version
'''Column Field Type
1 TypeID Integer
2 DisplayID Integer
3 Name String[4]
4 PropValue Integer[10]
 
 
[[Category:WDB]]

Revision as of 15:51, 31 August 2017

The GameObjectCache.wdb holds basic of the information for objects you have seen in game.

  • Signature: WGOB

Structure

Column	Field 				Type 		Notes 
1 	objectID 			DWORD 	
2     Object Type			DWORD
3 	displayID	 		DWORD 	Model ID number 	
4 	ObjectName 			String  Name of the object.
5 	ObjectName2			String 	Unused
6 	ObjectName3			String 	Unused
7 	ObjectName4			String 	Unused 
8 	unk1 				String 	??ka.. steht nur zb.(Point,Interact,Attack)
9 	subdescription 			String 	Text on CastBar 
10 	unk2 				String 	 
11 	data00 				DWORD	Textual entry. not anything related to sound. 
12 	data01 				DWORD	
13 	data02 				DWORD	
14 	data03 				DWORD	
15 	data04 				DWORD	
16 	data05 				DWORD	
17 	data06 				DWORD	
18 	data07 				DWORD	 
19 	data08 				DWORD	
20 	data09 				DWORD	
21 	data10 				DWORD	
22 	data11 				DWORD	 
23 	data12 				DWORD	
24 	data13 				DWORD	
25 	data14 				DWORD	
26 	data15 				DWORD	
27 	data16 				DWORD	
28 	data17 				DWORD	
29 	data18 				DWORD	
30 	data19 				DWORD	
31	data20 				DWORD	
32 	data21 				DWORD
33    data22	        	        DWORD
34    data23				DWORD   
35    Scale 				FLOAT   

v3.0.8-9506 BeispielID für Unk1 feld!! (186946,191833 =Point 192625,193056=Interact 187655=Attack)

For PreVanilla (0.5.3.3368) client version

Column 	Field 		Type
1 	TypeID 	 	Integer
2 	DisplayID 	Integer
3 	Name 		String[4]
4 	PropValue 	Integer[10]