DB/WorldSafeLocs: Difference between revisions
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Locations of where you spawn as a ghost when you die (aka.. the graveyard spawn points). Game calculates nearest graveyard and spawns you here. | Locations of where you spawn as a ghost when you die (aka.. the graveyard spawn points). Game calculates nearest graveyard and spawns you here. | ||
==Structure== | ==Structure== |
Revision as of 00:24, 23 February 2016
Locations of where you spawn as a ghost when you die (aka.. the graveyard spawn points). Game calculates nearest graveyard and spawns you here.
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_Map Integer MapID 3 X Float X pos 4 Y Float Y pos 5 Z Float Z pos 6-22 sRefName String + Loc Name of the graveyard.
6.0.1.18179
struct WorldSafeLocsRec { uint32_t m_ID; uint32_t m_continent; float m_loc[3]; float m_facing; stringref m_areaName_lang; };