DB/WorldSafeLocs: Difference between revisions
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==Structure== | ==Structure== | ||
'''Column Field Type''' | '''Column Field Type Notes''' | ||
1 ID Integer | 1 ID Integer | ||
2 iRefID_[[Map.dbc|Map]] Integer | 2 iRefID_[[Map.dbc|Map]] Integer MapID | ||
3 X Float | 3 X Float X pos | ||
4 Y Float | 4 Y Float Y pos | ||
5 Z Float | 5 Z Float Z pos | ||
6 sRefName String | 6-14 sRefName String + [[Loc]] Name of the graveyard. | ||
Retrieved from "http://www.sourcepeek.com/wiki/WorldSafeLocs.dbc" | Retrieved from "http://www.sourcepeek.com/wiki/WorldSafeLocs.dbc" | ||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 09:52, 13 August 2007
Locations of where you spawn as a ghost when you die (aka.. the graveyard spawn points). Game calculates nearest graveyard and spawns you here.
Header Info
Records...................462 Fields.....................14 Record Size................56 String Block Size.......14632
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_Map Integer MapID 3 X Float X pos 4 Y Float Y pos 5 Z Float Z pos 6-14 sRefName String + Loc Name of the graveyard.
Retrieved from "http://www.sourcepeek.com/wiki/WorldSafeLocs.dbc"