DB/WorldMapArea

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Used to create the zones on the overhead world map. If your mouse falls inside one of the defined boxes... you're looking at that zone. Assumed to be layered based upon ID (ie If Mulgore overlaps Durotar, Mulgore has a higher ID, so Mulgore will come up instead of Durotar).

Is it used to define the area zone lines as well when switching between zones?

Header Info

Records....................67
Fields......................9
Record Size................36
String Block Size.........770

Structure

Column 	Field 			Type 		Notes 
1 	ID 			Integer 	
2 	iRefID_Map 		Integer 	Possible reference to WorldMapContinent.dbc column 2. 
3 	iRefID_AreaTable 	Integer 	
4 	sRefCon 		String 	
5 	Y1 			Float 		Upper left Y Coord of Box 
6 	Y2 			Float 		Lower Right Y Coord of Box 
7 	X1 			Float 		Upper Left X Coord of Box 
8 	X2 			Float 		Lower Right X Coord of Box 
9 	Unknown 		Integer 	

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