DB/WorldMapArea
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Used to create the zones on the overhead world map. If your mouse falls inside one of the defined boxes... you're looking at that zone. Assumed to be layered based upon ID (ie If Mulgore overlaps Durotar, Mulgore has a higher ID, so Mulgore will come up instead of Durotar).
Is it used to define the area zone lines as well when switching between zones?
Header Info
Records....................67 Fields......................9 Field Range Record Size................36 String Block Size.........770
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_Map Integer Possible reference to WorldMapContinent.dbc column 2. 3 iRefID_AreaTable Integer 4 sRefCon String 5 Y1 Float Upper left Y Coord of Box 6 Y2 Float Lower Right Y Coord of Box 7 X1 Float Upper Left X Coord of Box 8 X2 Float Lower Right X Coord of Box 9 Unknown Integer
Retrieved from "http://www.sourcepeek.com/wiki/WorldMapArea.dbc"