DB/Weather: Difference between revisions

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==Header Info ==
This defines weather effect such as rain, snow and sandstorms.
Records....................19
Fields......................7
Record Size.................?
String Block Size...........?


==Structure==
==Structure==
{| style="background:#FCFCFC; color:black"
|-
! width="80" | Column
! width="180 " | Field
! width="80" | Type
! width="600" | Notes
|-
|1  || ID  || Integer  ||
|- style="background:#F0F8FF;"
|2  || [[SoundEntries.dbc|Sound]]  || iRefID  || The sound played when the weather is taking place.
|-
|3  || Type  ||  Integer || 1 = Rain, 2 = Snow, 3 = Sandstorm
|-
|4  || Magenta/Red  || Float  || '''*'''
|-
|5  || Cyan/Blue  || Float  || '''*'''
|-
|6  || Yellow  || Float  || '''*'''
|-
|7  || Texture  || String  || Holds a texture for some effects.
|}


'''Column Field Type Notes'''
'''*''' whenever i changed this field it actually faded whatever color i had to white..setting the value of this to 100 and the other two to 1.0 gave me very transclucent pale blue rain...i tried it several times, same each time...maybe i did it  
1 ID Integer
*--watcher, 00:08, 13 August 2007
2 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer the sound played when the weather is active
*--[[User:Schlumpf|schlumpf_]] 18:28, 28 September 2008 (CEST)
3 Type Integer 1 = Rain, 2 = Snow, 3 = Sandstorm
*[http://www.madx.dk/wowdev/forum/viewtopic.php?f=17&t=61&view=unread#p1230 Thread in the forums]
4 Magenta/Red Float ''whenever i changed this field it actually faded whatever color i had to white..setting the value of this to 100 and the other two to 1.0 gave me very transclucent pale blue rain...i tried it several times, same each time...maybe i did it'' --watcher, 00:08, 13 August 2007
5 Cyan/Blue Float
6 Yellow Float 
''7 Unknown None''
 
--[[User:Schlumpf|Schlumpf]] 00:25, 13 August 2007 (CEST) & --watcher, 00:08, 13 August 2007 & "http://www.madx.dk/wowdev/forum/viewtopic.php?f=17&t=61&view=unread#p1230"


[[Category:DBC]]
[[Category:DBC]]

Revision as of 18:28, 28 September 2008

This defines weather effect such as rain, snow and sandstorms.

Structure

Column Field Type Notes
1 ID Integer
2 Sound iRefID The sound played when the weather is taking place.
3 Type Integer 1 = Rain, 2 = Snow, 3 = Sandstorm
4 Magenta/Red Float *
5 Cyan/Blue Float *
6 Yellow Float *
7 Texture String Holds a texture for some effects.

* whenever i changed this field it actually faded whatever color i had to white..setting the value of this to 100 and the other two to 1.0 gave me very transclucent pale blue rain...i tried it several times, same each time...maybe i did it