DB/VideoHardware

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Revision as of 02:16, 11 July 2014 by Schlumpf (talk | contribs) (add all types and names)
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struct VideoHardwareRec 
{
  int m_ID;
  int m_vendorID;
  int m_deviceID;
  int m_farclipIdx;
  int m_terrainLODDistIdx;
  int m_terrainShadowLOD;
  int m_detailDoodadDensityIdx;
  int m_detailDoodadAlpha;
  int m_animatingDoodadIdx;
  int m_trilinear;
  int m_numLights;
  int m_specularity;
  int m_waterLODIdx;
  int m_particleDensityIdx;
  int m_unitDrawDistIdx;
  int m_smallCullDistIdx;
  int m_resolutionIdx;
  int m_baseMipLevel;
  stringref m_oglOverrides;
  stringref m_d3dOverrides;
  int m_fixLag;
  int m_multisample;
  int m_atlasdisable;
};