DB/TransportRotation

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Revision as of 20:16, 16 April 2011 by Schlumpf (talk | contribs)
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New in WotLK.

struct TransportRotationEntry // sizeof(0x1C)
{
   m_ID; // +0x0, size 0x4, type 0
   m_GameObjectsID; // +0x4, size 0x4, type 0
   m_TimeIndex; // +0x8, size 0x4, type 0
   m_RotX; // +0xC, size 0x4, type 3
   m_RotY; // +0x10, size 0x4, type 3
   m_RotZ; // +0x14, size 0x4, type 3
   m_RotW; // +0x18, size 0x4, type 3
};