DB/TransportRotation: Difference between revisions
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}; | }; | ||
==6.0.1.18179== | |||
struct TransportRotationRec { | |||
uint32_t m_ID; | |||
uint32_t m_GameObjectsID; | |||
uint32_t m_TimeIndex; | |||
float m_Rot[4]; | |||
}; | |||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_WotLK]] | [[Category:DBC_WotLK]] |
Revision as of 21:23, 2 November 2014
New in WotLK.
struct TransportRotationEntry // sizeof(0x1C) { m_ID; // +0x0, size 0x4, type 0 m_GameObjectsID; // +0x4, size 0x4, type 0 m_TimeIndex; // +0x8, size 0x4, type 0 m_RotX; // +0xC, size 0x4, type 3 m_RotY; // +0x10, size 0x4, type 3 m_RotZ; // +0x14, size 0x4, type 3 m_RotW; // +0x18, size 0x4, type 3 };
6.0.1.18179
struct TransportRotationRec { uint32_t m_ID; uint32_t m_GameObjectsID; uint32_t m_TimeIndex; float m_Rot[4]; };