DB/TextureFileData

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6.0.3.19243

struct TextureFileDataRec{
  uint32_t m_ID;
  uint32_t m_textureItemID; // this is the id used to join this table with other ones (see also ItemDisplayInfo.dbc
  uint32_t m_unk; // always 0
  uint32_t m_textureType; // 0 = texture for male, 1 = texture for female, 2 = both male/female texture, 3 = item texture
  foreign_key<uint32_t, &FileDataRec::m_ID> m_fileDataID;
};