DB/TextureFileData
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6.0.3.19243
struct TextureFileDataRec{ uint32_t m_ID; uint32_t m_textureItemID; // this is the id used to join this table with other ones (see also ItemDisplayInfo.dbc uint32_t m_unk; // always 0 uint32_t m_textureType; // 0 = texture for male, 1 = texture for female, 2 = both male/female texture, 3 = item texture foreign_keyⁱ<uint32_t, &FileDataRec::m_ID> m_fileDataID; };