DB/SpellVisualPrecastTransitions: Difference between revisions
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(New page: ==Header Info == Records.....................3 Fields......................3 Record Size................12 String Block Size..........59 ==Structure== '''Column Field Type''' 1 I...) |
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== | {{Template:Sandbox/VersionRange|min_expansionlevel=0|max_expansionlevel=4}} | ||
==0.5.3.3368 - 4.3.4.15595== | |||
struct SpellVisualPrecastTransitionsRec { | |||
uint32_t m_ID; | |||
{{Template:Type|stringref}} m_PrecastLoadAnimName; | |||
{{Template:Type|stringref}} m_PrecastHoldAnimName; | |||
}; | |||
==Structure== | ==Structure== | ||
'''Column Field Type''' | '''Column Field Type''' | ||
1 ID Integer | 1 ID Integer | ||
2 | 2 Load String Loading Animation in [[AnimationData.dbc]] | ||
3 | 3 Hold String Holding Animation in [[AnimationData.dbc]] | ||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_Alpha]] | |||
[[Category:DBC_Vanilla]] | |||
[[Category:DBC_BC]] | |||
[[Category:DBC_WotLK]] | |||
[[Category:DBC_Cataclysm]] |
Latest revision as of 16:39, 9 October 2017
0.5.3.3368 - 4.3.4.15595
struct SpellVisualPrecastTransitionsRec { uint32_t m_ID; stringrefⁱ m_PrecastLoadAnimName; stringrefⁱ m_PrecastHoldAnimName; };
Structure
Column Field Type 1 ID Integer 2 Load String Loading Animation in AnimationData.dbc 3 Hold String Holding Animation in AnimationData.dbc