DB/SpellVisualPrecastTransitions: Difference between revisions

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==0.5.3.3368==
struct SpellVisualPrecastTransitionsRec
{
  uint32_t m_ID;
  {{Template:Type|stringref}} m_PrecastLoadAnimName;
  {{Template:Type|stringref}} m_PrecastHoldAnimName;
};
==Structure==
==Structure==
  '''Column Field Type'''
  '''Column Field Type'''

Revision as of 17:07, 5 June 2016

0.5.3.3368

struct SpellVisualPrecastTransitionsRec
{
  uint32_t m_ID;
  stringref m_PrecastLoadAnimName;
  stringref m_PrecastHoldAnimName;
};

Structure

Column	Field 		Type
1 	ID 		Integer 	
2 	Load 		String		Loading Animation in AnimationData.dbc
3 	Hold 		String 		Holding Animation in AnimationData.dbc