DB/SpellVisualKitModelAttach: Difference between revisions

From wowdev
Jump to navigation Jump to search
mNo edit summary
Line 3: Line 3:
  struct SpellVisualKitModelAttachRec {
  struct SpellVisualKitModelAttachRec {
     uint32_t m_ID;
     uint32_t m_ID;
     foreign_key<uint32_t, &[[SpellVisualKit.dbc|SpellVisualKitRec]]::m_ID> m_parentSpellVisualKitID;  
     {{Template:Type/foreign_key|table=SpellVisualKit}} m_parentSpellVisualKitID;  
     foreign_key<uint32_t, &[[SpellVisualEffectName.dbc|SpellVisualEffectNameRec]]::m_ID> m_spellVisualEffectNameID;  
     {{Template:Type/foreign_key|table=SpellVisualEffectName}} m_spellVisualEffectNameID;  
     uint32_t m_attachmentID;                                                          // the parent model's [[M2/WotLK#Attachments|attachment]], -1 for model's base position
     uint32_t m_attachmentID;                                                          // the parent model's [[M2/WotLK#Attachments|attachment]], -1 for model's base position
     float m_offsetX;                                                                  // relative to the attachment
     float m_offsetX;                                                                  // relative to the attachment

Revision as of 01:56, 13 February 2016

New in WotLK.

struct SpellVisualKitModelAttachRec {
   uint32_t m_ID;
   foreign_key<uint32_t, &SpellVisualKitRec::m_ID> m_parentSpellVisualKitID; 
   foreign_key<uint32_t, &SpellVisualEffectNameRec::m_ID> m_spellVisualEffectNameID; 
   uint32_t m_attachmentID;                                                           // the parent model's attachment, -1 for model's base position
   float m_offsetX;                                                                   // relative to the attachment
   float m_offsetY; 
   float m_offsetZ; 
   float m_yaw;
   float m_pitch;
   float m_roll;
};