DB/SpellVisualKit: Difference between revisions
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(New page: This file is used to attach different spell effects from SpellVisualEffectName.dbc to certain points on the model. Each column corresponds to areas on a model such as hands, chest and ...) |
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==Structure == | ==Structure == | ||
'''Column Field Type Notes''' | '''Column Field Type Notes''' | ||
1 | 1 ID Integer | ||
2 | 2 Unknown Integer spell type? | ||
3 | 3 iRefID_[[AnimationData.dbc|AnimationData]] Integer | ||
4 | 4 Unknown Integer " | ||
5 | 5 Unknown Integer " | ||
6 | 6 Unknown Integer " | ||
7 | 7 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer | ||
8 | 8 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer | ||
9 | 9 Unknown Integer " | ||
10 | 10 Unknown Integer " | ||
11 | 11 Unknown Integer " | ||
12 | 12 Unknown Integer " | ||
13 | 13 Unknown Integer " | ||
14 | 14 Unknown Integer " | ||
15 | 15 iRefID_[[SpellEffectCameraShakes.dbc|SpellEffectCameraShakes]] Integer | ||
16 | 16 Unknown Integer | ||
17 | 17 Unknown Integer | ||
18 | 18 Unknown Integer | ||
19 | 19 Unknown Integer | ||
20 | 20 Unknown Integer | ||
21 | 21 Unknown Integer | ||
22 | 22 Unknown Float Floats associated with [[SpellVisualEffectName.dbc]]? --> | ||
23 | 23 Unknown Float " | ||
24 | 24 Unknown Float " | ||
25 | 25 Unknown Float* null | ||
26 | 26 Unknown Float " | ||
27 | 27 Unknown Float " | ||
28 | 28 Unknown Float " | ||
29 | 29 Unknown Float* null | ||
30 | 30 Unknown Float " | ||
31 | 31 Unknown Float " | ||
32 | 32 Unknown Float " | ||
33 | 33 Unknown Float* null | ||
34 | 34 Unknown Float " | ||
35 | 35 Unknown Float " | ||
36 | 36 Unknown Float* " null | ||
37 | 37 Unknown Float* " --> associated with [[SpellVisualEffectName.dbc]]?; null | ||
Retrieved from "http://www.sourcepeek.com/wiki/SpellVisualKit.dbc" | Retrieved from "http://www.sourcepeek.com/wiki/SpellVisualKit.dbc" | ||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 02:17, 15 April 2009
This file is used to attach different spell effects from SpellVisualEffectName.dbc to certain points on the model. Each column corresponds to areas on a model such as hands, chest and base.
Header Info
Records..................2769 Fields.....................37 Record Size...............148 String Block Size...........1
Structure
Column Field Type Notes 1 ID Integer 2 Unknown Integer spell type? 3 iRefID_AnimationData Integer 4 Unknown Integer " 5 Unknown Integer " 6 Unknown Integer " 7 iRefID_SpellVisualEffectName Integer 8 iRefID_SpellVisualEffectName Integer 9 Unknown Integer " 10 Unknown Integer " 11 Unknown Integer " 12 Unknown Integer " 13 Unknown Integer " 14 Unknown Integer " 15 iRefID_SpellEffectCameraShakes Integer 16 Unknown Integer 17 Unknown Integer 18 Unknown Integer 19 Unknown Integer 20 Unknown Integer 21 Unknown Integer 22 Unknown Float Floats associated with SpellVisualEffectName.dbc? --> 23 Unknown Float " 24 Unknown Float " 25 Unknown Float* null 26 Unknown Float " 27 Unknown Float " 28 Unknown Float " 29 Unknown Float* null 30 Unknown Float " 31 Unknown Float " 32 Unknown Float " 33 Unknown Float* null 34 Unknown Float " 35 Unknown Float " 36 Unknown Float* " null 37 Unknown Float* " --> associated with SpellVisualEffectName.dbc?; null
Retrieved from "http://www.sourcepeek.com/wiki/SpellVisualKit.dbc"