DB/SpellItemEnchantment
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Header Info
Records..................1919 Fields.....................26 Record Size...............104 String Block Size.......31981
Structure
Column Field Type Notes 1 ID Integer 3.*: charges Integer see Venomhide Poison. 2 iRefID_SpellDispellType_1 Integer Enchantment Type of effect 1 3 iRefID_SpellDispellType_2 Integer Enchantment Type of effect 2 4 iRefID_SpellDispellType_3 Integer Enchantment Type of effect 3 5 amount1 Integer Amount of damage/armor/apply/spell for effect 1 6 amount2 Integer Amount of damage/armor/apply/spell for effect 2 7 amount3 Integer Amount of damage/armor/apply/spell for effect 3 8 dupe1 Integer Unknown, seems to duplicate amount1 (Theory: Perhaps a range, from amount1 to dupe1) 9 dupe2 Integer Unknown, seems to duplicate amount2 (Theory: Perhaps a range, from amount2 to dupe2) 10 dupe3 Integer Unknown, seems to duplicate amount3 (Theory: Perhaps a range, from amount3 to dupe3) 11 iRefID_Spell_1 or Stat Types_1 Integer if type1 == 5, then Stat Types, else Spell.dbc 12 iRefID_Spell_2 or Stat Types_2 Integer if type2 == 5, then Stat Types, else Spell.dbc 13 iRefID_Spell_3 or Stat Types_3 Integer if type3 == 5, then Stat Types, else Spell.dbc 14-22 sRefName String + Loc The name of the enchantment 23 iRefID_ItemVisuals Integer The glow to add to the items that has this enchant 24 Unknown Integer 25 iRefID_ItemCache Integer Reference to the Gem that has this ability (Added in 2.0.0.5610) 26 iRefID_SpellItemEnchantmentCondition Integer Conditions for the effect to take place (Added in 2.0.0.5610) 3.*: iRefID_SkillLine Integer A required profession. SkillLevel Integer And the level for that profession.
--schlumpf_ 17:53, 4 September 2008 (CEST)