DB/SpellEffect
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New in Cataclysm.
4.0.3.13329
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Effect | Integer | |
3 | MultipleValue | Float | |
4 | ApplyAuraName | Integer | |
5 | Amplitude | Float | |
6 | BasePoints | Integer | |
7 | BonusMultiplier | Float | |
8 | DamageMultiplier | Float | |
9 | ChainTarget | Integer | |
10 | DieSides | Integer | |
11 | ItemType | Integer | |
12 | Mechanic | Integer | |
13 | MiscValueA | Integer | |
14 | MiscValueB | Integer | |
15 | PointsPerComboPoint | Float | |
16 | RadiusID | iRefID | |
17 | unk_400 | Integer | |
18 | RealPointsPerLevel | Float | |
19 | SpellClassMaskA | Integer | |
20 | SpellClassMaskB | Integer | |
21 | SpellClassMaskC | Integer | |
22 | TriggerSpell | Integer | |
23 | ImplicitTargetA | Integer | |
24 | ImplicitTargetB | Integer | |
25 | SpellID | iRefID | |
24 | EffectNo | Integer |
6.0.1.18179
struct SpellEffectRec { uint32_t m_ID; uint32_t m_difficultyID; uint32_t m_effect; float m_effectAmplitude; uint32_t m_effectAura; uint32_t m_effectAuraPeriod; uint32_t m_effectBasePoints; float m_effectBonusCoefficient; float m_effectChainAmplitude; uint32_t m_effectChainTargets; uint32_t m_effectDieSides; uint32_t m_effectItemType; uint32_t m_effectMechanic; uint32_t m_effectMiscValue[2]; float m_effectPointsPerResource; uint32_t m_effectRadiusIndex[2]; float m_effectRealPointsPerLevel; uint32_t m_effectSpellClassMask[4]; uint32_t m_effectTriggerSpell; float m_effectPos_facing; uint32_t m_implicitTarget[2]; uint32_t m_spellID; uint32_t m_effectIndex; uint32_t m_effectAttributes; float m_bonusCoefficientFromAP; };