DB/SpellDuration: Difference between revisions
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Barncastle (talk | contribs) m (→0.5.3.3368) |
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uint32_t m_ID; | uint32_t m_ID; | ||
uint32_t m_duration; | uint32_t m_duration; | ||
uint32_t m_durationPerLevel; | uint32_t m_durationPerLevel; // Amount of milliseconds added per spell level | ||
uint32_t m_maxDuration; | uint32_t m_maxDuration; // Absolute maximum spell duration | ||
}; | }; | ||
==4.0.3.13329== | ==4.0.3.13329== | ||
Revision as of 23:24, 7 September 2017
- Duration is in milliseconds. ($x*1000, making 4 seconds 4000ms)
- Called from column 13 in Spell.dbc
0.5.3.3368
struct SpellDurationRec { uint32_t m_ID; uint32_t m_duration; uint32_t m_durationPerLevel; // Amount of milliseconds added per spell level uint32_t m_maxDuration; // Absolute maximum spell duration };
4.0.3.13329
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | BaseDuration | Integer | |
3 | PerLevel | Integer | |
4 | MaxDuration | Integer | Longest duration possible. |
6.0.1.18179
struct SpellDurationRec { uint32_t m_ID; uint32_t m_duration; uint32_t m_durationPerLevel; uint32_t m_maxDuration; };