DB/SoundEntriesAdvanced: Difference between revisions

From wowdev
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 28: Line 28:
     m_name; // +0x5C, size 0x4, type 2
     m_name; // +0x5C, size 0x4, type 2
  };
  };
[[Category:DBC]]

Revision as of 13:21, 20 May 2014

Advanced parameters for some sounds.

struct SoundEntriesAdvancedEntry // sizeof(0x60)
{
   m_ID; // +0x0, size 0x4, type 0
   m_soundEntryID; // +0x4, size 0x4, type 0
   m_innerRadius2D; // +0x8, size 0x4, type 3
   m_timeA; // +0xC, size 0x4, type 0
   m_timeB; // +0x10, size 0x4, type 0
   m_timeC; // +0x14, size 0x4, type 0
   m_timeD; // +0x18, size 0x4, type 0
   m_randomOffsetRange; // +0x1C, size 0x4, type 0
   m_usage; // +0x20, size 0x4, type 0
   m_timeIntervalMin; // +0x24, size 0x4, type 0
   m_timeIntervalMax; // +0x28, size 0x4, type 0
   m_volumeSliderCategory; // +0x2C, size 0x4, type 0
   m_duckToSFX; // +0x30, size 0x4, type 3
   m_duckToMusic; // +0x34, size 0x4, type 3
   m_duckToAmbience; // +0x38, size 0x4, type 3
   m_innerRadiusOfInfluence; // +0x3C, size 0x4, type 3
   m_outerRadiusOfInfluence; // +0x40, size 0x4, type 3
   m_timeToDuck; // +0x44, size 0x4, type 0
   m_timeToUnduck; // +0x48, size 0x4, type 0
   m_insideAngle; // +0x4C, size 0x4, type 3
   m_outsideAngle; // +0x50, size 0x4, type 3
   m_outsideVolume; // +0x54, size 0x4, type 3
   m_outerRadius2D; // +0x58, size 0x4, type 3
   m_name; // +0x5C, size 0x4, type 2
};