DB/SoundEntries

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Revision as of 11:57, 23 July 2007 by Schlumpf (talk | contribs) (New page: ==Header Info== Records..................6528 Fields.....................29 Record Size...............116 String Block Size......415030 ==Structure== '''Column Field Type Notes...)
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Header Info

Records..................6528
Fields.....................29
Record Size...............116
String Block Size......415030

Structure

Column 	Field 		Type 		Notes 
1 	ID 		Integer 	
2 	Sound Types 	Integer 	Value to identify the sound type. Categorization. 
3 	sRefCon 	String 	
4-13 	Filename 	String 		Each column can contain a filename associated with the sound type. e.g. Different attack sounds for a weapon. 
14-23 	Unknown 	Integer 	Related to columns 4-13 
24 	dir_path 	String 		Directory path appended to sound file called. 
25 	Unknown 	Float 		Possible sound volume 
26 	Unknown 	Integer 	Has the values 0, 1, 32, 33, 34, 512, 513, 544, 1024 and 1056. 
27 	Unknown 	Float 	
28 	Unknown 	Float 	
29 	Unknown 	Integer 	

Sound Types (Column 2)

Types Value 	Type  
0 		Unused/Miscellaneous 
1 		Spells 
2 		UI 
3 		Footsteps 
4 		Weapons/Impact 
6 		Weapons/Miss 
7 		Greetings 
8 		Casting 
9 		Pick Up/Put Down 
10 		NPC Combat 
12 		Errors 
13 		Birds 
14 		Objects 
16 		Death 
17 		NPC Greetings 
18 		Test/Temporary 
19 		Armor/Foley 
20 		Footsteps 
21 		Water/Character 
22 		Water/Liquid 
23 		Tradeskills 
25 		Doodads 
26 		Spell Fizzle 
27 		NPC Loops 
28 		Zone Music 
29 		Emotes 
30 		Narration Music 
31 		Narration  
50 		Zone Ambience 

Retrieved from "http://www.sourcepeek.com/wiki/SoundEntries.dbc"