DB/SkillLine: Difference between revisions
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Revision as of 01:03, 13 February 2016
Header Info
Records...................135 Fields.....................22 Record Size................88 String Block Size........4607
Structure
Column Field Type 1 ID Integer 2 iRefID_SkillLineCategory Integer 3 skillCostID Integer iRefID somewhere. spellcost? too lazy right now. 4 sRefName String + Loc 5 description String + Loc 6 iRefID_SpellIcon Integer 7 verb String + Loc 8 canLink Integer prof. with recipes
struct SkillLineEntry // sizeof(0x20) { m_ID; // +0x0, size 0x4, type 0 m_categoryID; // +0x4, size 0x4, type 0 m_skillCostsID; // +0x8, size 0x4, type 0 m_displayName_lang; // +0xC, size 0x4, type 2 m_description_lang; // +0x10, size 0x4, type 2 m_spellIconID; // +0x14, size 0x4, type 0 m_alternateVerb_lang; // +0x18, size 0x4, type 2 m_canLink; // +0x1C, size 0x4, type 0 };
http://dev.trinitycore.org/trinitycore2/src/561ac59c59ac/src/game/DBCStructure.h
6.0.1.18179
struct SkillLineRec { uint32_t m_ID; uint32_t m_categoryID; stringref m_displayName_lang; stringref m_description_lang; uint32_t m_spellIconID; stringref m_alternateVerb_lang; uint32_t m_canLink; uint32_t m_parentSkillLineID; uint32_t m_flags; };