DB/ScalingStatValues: Difference between revisions
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New in WotLK. | New in WotLK. | ||
struct ScalingStatValuesEntry // sizeof(0x60) | |||
{ | |||
m_ID; // +0x0, size 0x4, type 0 | |||
m_charlevel; // +0x4, size 0x4, type 0 | |||
m_shoulderBudget; // +0x8, size 0x4, type 0 | |||
m_trinketBudget; // +0xC, size 0x4, type 0 | |||
m_weaponBudget1H; // +0x10, size 0x4, type 0 | |||
m_rangedBudget; // +0x14, size 0x4, type 0 | |||
m_clothShoulderArmor; // +0x18, size 0x4, type 0 | |||
m_leatherShoulderArmor; // +0x1C, size 0x4, type 0 | |||
m_mailShoulderArmor; // +0x20, size 0x4, type 0 | |||
m_plateShoulderArmor; // +0x24, size 0x4, type 0 | |||
m_weaponDPS1H; // +0x28, size 0x4, type 0 | |||
m_weaponDPS2H; // +0x2C, size 0x4, type 0 | |||
m_spellcasterDPS1H; // +0x30, size 0x4, type 0 | |||
m_spellcasterDPS2H; // +0x34, size 0x4, type 0 | |||
m_rangedDPS; // +0x38, size 0x4, type 0 | |||
m_wandDPS; // +0x3C, size 0x4, type 0 | |||
m_spellPower; // +0x40, size 0x4, type 0 | |||
m_primaryBudget; // +0x44, size 0x4, type 0 | |||
m_tertiaryBudget; // +0x48, size 0x4, type 0 | |||
m_clothCloakArmor; // +0x4C, size 0x4, type 0 | |||
m_clothChestArmor; // +0x50, size 0x4, type 0 | |||
m_leatherChestArmor; // +0x54, size 0x4, type 0 | |||
m_mailChestArmor; // +0x58, size 0x4, type 0 | |||
m_plateChestArmor; // +0x5C, size 0x4, type 0 | |||
}; | |||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 19:51, 16 April 2011
New in WotLK.
struct ScalingStatValuesEntry // sizeof(0x60) { m_ID; // +0x0, size 0x4, type 0 m_charlevel; // +0x4, size 0x4, type 0 m_shoulderBudget; // +0x8, size 0x4, type 0 m_trinketBudget; // +0xC, size 0x4, type 0 m_weaponBudget1H; // +0x10, size 0x4, type 0 m_rangedBudget; // +0x14, size 0x4, type 0 m_clothShoulderArmor; // +0x18, size 0x4, type 0 m_leatherShoulderArmor; // +0x1C, size 0x4, type 0 m_mailShoulderArmor; // +0x20, size 0x4, type 0 m_plateShoulderArmor; // +0x24, size 0x4, type 0 m_weaponDPS1H; // +0x28, size 0x4, type 0 m_weaponDPS2H; // +0x2C, size 0x4, type 0 m_spellcasterDPS1H; // +0x30, size 0x4, type 0 m_spellcasterDPS2H; // +0x34, size 0x4, type 0 m_rangedDPS; // +0x38, size 0x4, type 0 m_wandDPS; // +0x3C, size 0x4, type 0 m_spellPower; // +0x40, size 0x4, type 0 m_primaryBudget; // +0x44, size 0x4, type 0 m_tertiaryBudget; // +0x48, size 0x4, type 0 m_clothCloakArmor; // +0x4C, size 0x4, type 0 m_clothChestArmor; // +0x50, size 0x4, type 0 m_leatherChestArmor; // +0x54, size 0x4, type 0 m_mailChestArmor; // +0x58, size 0x4, type 0 m_plateChestArmor; // +0x5C, size 0x4, type 0 };