DB/LiquidType
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Properties of water. Added (build: 5428) to account for the damage caused by the Slime in Naxxramas.
- Id int
- Name string
- unknown int,Water 15, Magma 120, Slime 322
- Type int, 0: Water, 1: Ocean, 2: Magma, 3: Slime
- SoundEntries.dbc irefid
- Spell.dbc irefID
- Unknown int, Another Type?
- Unknown float[4], Only oceans got values here!
- Unknown int, Only Slime (6) and Magma (7)
- Unknown float, 0: Slime, 1: Water / Ocean, 4: Magma
- Unknown bool[2], 1: Magma, 0: other
- Flags? int, (1: procedural, 2: ?. Values: 1: rivers, oceans,2: slime, lava,3: procedural test)
- MainTexture string
- Texture2 string, ("procedural*DepthTex")
- texture3-8, More textures for additional layers? last two null
- unknown float[4]
- unknown null[4]
- parameters for procedual things, {float[2], null, float[7]}
- unknown bool, 1 for oceans and the procedual test.
- unknown int[3] 0 or 1250. only set for water / ocean and only for the procedual in all 3 fields. else only the first.