DB/LiquidType

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Revision as of 21:23, 26 October 2008 by Schlumpf (talk | contribs)
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Properties of water. Added (build: 5428) to account for the damage caused by the Slime in Naxxramas.

  • Id int
  • Name string
  • unknown int,Water 15, Magma 120, Slime 322
  • Type int, 0: Water, 1: Ocean, 2: Magma, 3: Slime
  • SoundEntries.dbc irefid
  • Spell.dbc irefID
  • Unknown int, Another Type?
  • Unknown float[4], Only oceans got values here!
  • Unknown int, Only Slime (6) and Magma (7)
  • Unknown float, 0: Slime, 1: Water / Ocean, 4: Magma
  • Unknown bool[2], 1: Magma, 0: other
  • Flags? int, (1: procedural, 2: ?. Values: 1: rivers, oceans,2: slime, lava,3: procedural test)
  • MainTexture string
  • Texture2 string, ("procedural*DepthTex")
  • texture3-8, More textures for additional layers? last two null
  • unknown float[4]
  • unknown null[4]
  • parameters for procedual things, {float[2], null, float[7]}
  • unknown bool, 1 for oceans and the procedual test.
  • unknown int[3] 0 or 1250. only set for water / ocean and only for the procedual in all 3 fields. else only the first.