DB/LiquidType: Difference between revisions

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Properties of water. Added (build: 5428) to account for the damage caused by the Slime in Naxxramas.  
Properties of water. Added (build: 5428) to account for the damage caused by the Slime in Naxxramas.  


*Id int
*0: Id int
*Name string
*1: Name string
*unknown int,Water 15, Magma 120, Slime 322
*2: flags int,Water: 1, 2, 4, 8; Magma: 8, 16, 32, 64; Slime: 2, 64, 256; WMO Ocean: 1, 2, 4, 8, 512
*Type int, 0: Water, 1: Ocean, 2: Magma, 3: Slime
*3: Type int, 0: Water, 1: Ocean, 2: Magma, 3: Slime
*SoundEntries.dbc irefid
*4: SoundEntries.dbc irefid
*Spell.dbc irefID
*5: Spell.dbc irefID
*Unknown int, Another Type?
*6: Unknown int, Another Type?
*Unknown float[4], Only oceans got values here!
*7,8,9,10: Unknown float[4], Only oceans got values here!
*Unknown int, Only Slime (6) and Magma (7)
*11: Unknown int, Only Slime (6) and Magma (7)
*Unknown float, 0: Slime, 1: Water / Ocean, 4: Magma
*12: Unknown float, 0: Slime, 1: Water / Ocean, 4: Magma
*Unknown bool[2], 1: Magma, 0: other
*13, 14: Unknown bool[2], 1: Magma, 0: other
*Flags? int, (1: procedural, 2: ?. Values: 1: rivers, oceans,2: slime, lava,3: procedural test)
*15: LiquidMaterial.dbc irefid
*MainTexture string
*MainTexture string
*Texture2 string, ("procedural*DepthTex")
*Texture2 string, ("procedural*DepthTex")

Revision as of 20:15, 16 July 2009

Properties of water. Added (build: 5428) to account for the damage caused by the Slime in Naxxramas.

  • 0: Id int
  • 1: Name string
  • 2: flags int,Water: 1, 2, 4, 8; Magma: 8, 16, 32, 64; Slime: 2, 64, 256; WMO Ocean: 1, 2, 4, 8, 512
  • 3: Type int, 0: Water, 1: Ocean, 2: Magma, 3: Slime
  • 4: SoundEntries.dbc irefid
  • 5: Spell.dbc irefID
  • 6: Unknown int, Another Type?
  • 7,8,9,10: Unknown float[4], Only oceans got values here!
  • 11: Unknown int, Only Slime (6) and Magma (7)
  • 12: Unknown float, 0: Slime, 1: Water / Ocean, 4: Magma
  • 13, 14: Unknown bool[2], 1: Magma, 0: other
  • 15: LiquidMaterial.dbc irefid
  • MainTexture string
  • Texture2 string, ("procedural*DepthTex")
  • texture3-8, More textures for additional layers? last two null
  • unknown float[4]
  • unknown null[4]
  • parameters for procedual things, {float[2], null, float[7]}
  • unknown bool, 1 for oceans and the procedual test.
  • unknown int[3] 0 or 1250. only set for water / ocean and only for the procedual in all 3 fields. else only the first.