DB/ItemVisualEffects: Difference between revisions

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Defining the files that are used in visual effects of items. Referenced in [[ItemVisuals.dbc]].
Defining the files that are used in visual effects of items. Referenced in [[ItemVisuals.dbc]].


==0.5.3.3368==
==0.5.3.3368, 1.12.1.5875==
  struct ItemVisualEffectsRec {
  struct ItemVisualEffectsRec {
   uint32_t m_ID;
   uint32_t m_ID;

Revision as of 22:19, 1 October 2017

Defining the files that are used in visual effects of items. Referenced in ItemVisuals.dbc.

0.5.3.3368, 1.12.1.5875

struct ItemVisualEffectsRec {
  uint32_t m_ID;
  stringref m_Model;
};

Structure

Column Field Type Notes
1 ID Integer
2 Effect String The filepath of the effect. (Spells\Enchantments\[a-z].mdx)

6.0.1.18179

struct ItemVisualEffectsRec {
  uint32_t m_ID;
  stringref m_Model;
};