DB/ItemVisualEffects: Difference between revisions
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Defining the files that are used in visual effects of items. Referenced in [[ItemVisuals.dbc]]. | Defining the files that are used in visual effects of items. Referenced in [[ItemVisuals.dbc]]. | ||
==0.5.3.3368== | ==0.5.3.3368, 1.12.1.5875== | ||
struct ItemVisualEffectsRec { | struct ItemVisualEffectsRec { | ||
uint32_t m_ID; | uint32_t m_ID; |
Revision as of 22:19, 1 October 2017
Defining the files that are used in visual effects of items. Referenced in ItemVisuals.dbc.
0.5.3.3368, 1.12.1.5875
struct ItemVisualEffectsRec { uint32_t m_ID; stringrefⁱ m_Model; };
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Effect | String | The filepath of the effect. (Spells\Enchantments\[a-z].mdx) |
6.0.1.18179
struct ItemVisualEffectsRec { uint32_t m_ID; stringrefⁱ m_Model; };