DB/ItemDisplayInfo

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Revision as of 03:06, 11 July 2014 by Schlumpf (talk | contribs) (add full and correct info for 6.0.1.18179)
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Contains information about items.

Structure

Column Field Type Notes
1 ID Integer
2 LeftModel String For example at shoulders. Defineing the pairs.
3 RightModel String
4 LeftModelTexture String And of course the textures, if not hardcoded.
5 RightModelTexture String
6 Icon1 String The icon displayed in the bags etc.
7 Icon2 String This is only used on Cro's apples which can be crushed. Sadly the icon then is a green instead of red apple.
8 geosetGroup Integer Bracer: {0: small, 1, 2, 3: wide} for bracers.
9 geosetGroup Integer Pants: {0: small, 1, 2: wide}
10 geosetGroup Integer {0: normal, 1: kilt}.
11 flags Integer
12 spellVisualID Integer
13 groupSoundIndex iRefID
14 helmetGeosetVis iRefID For Male
15 helmetGeosetVis iRefID For Female
16 UpperArmTexture String
17 LowerArmTexture String
18 HandsTexture String
19 UpperTorsoTexture String
20 LowerTorsoTexture String
21 UpperLegTexture String
22 LowerLegTexture String
23 FootTexture String
24 itemVisual iRefID Static enchants.
25 particleColorID Integer

Retrieved from "http://www.sourcepeek.com/wiki/ItemDisplayInfo.dbc"

6.0.1.18179

struct ItemDisplayInfoRec {
  int m_ID;
  stringref m_modelName[2];
  stringref m_modelTexture[2];
  int m_geosetGroup[3];
  int m_flags;
  int m_spellVisualID;
  int m_helmetGeosetVis[2];
  stringref m_texture[9];
  int m_itemVisual;
  int m_particleColorID;
};