DB/ItemDisplayInfo: Difference between revisions
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Retrieved from "http://www.sourcepeek.com/wiki/ItemDisplayInfo.dbc" | Retrieved from "http://www.sourcepeek.com/wiki/ItemDisplayInfo.dbc" | ||
==6.0.1.18179== | |||
struct ItemDisplayInfoRec { | |||
int m_ID; | |||
stringref m_modelName[2]; | |||
stringref m_modelTexture[2]; | |||
int m_geosetGroup[3]; | |||
int m_flags; | |||
int m_spellVisualID; | |||
int m_helmetGeosetVis[2]; | |||
stringref m_texture[9]; | |||
int m_itemVisual; | |||
int m_particleColorID; | |||
}; | |||
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]] |
Revision as of 03:06, 11 July 2014
Contains information about items.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | LeftModel | String | For example at shoulders. Defineing the pairs. |
3 | RightModel | String | |
4 | LeftModelTexture | String | And of course the textures, if not hardcoded. |
5 | RightModelTexture | String | |
6 | Icon1 | String | The icon displayed in the bags etc. |
7 | Icon2 | String | This is only used on Cro's apples which can be crushed. Sadly the icon then is a green instead of red apple. |
8 | geosetGroup | Integer | Bracer: {0: small, 1, 2, 3: wide} for bracers. |
9 | geosetGroup | Integer | Pants: {0: small, 1, 2: wide} |
10 | geosetGroup | Integer | {0: normal, 1: kilt}. |
11 | flags | Integer | |
12 | spellVisualID | Integer | |
13 | groupSoundIndex | iRefID | |
14 | helmetGeosetVis | iRefID | For Male |
15 | helmetGeosetVis | iRefID | For Female |
16 | UpperArmTexture | String | |
17 | LowerArmTexture | String | |
18 | HandsTexture | String | |
19 | UpperTorsoTexture | String | |
20 | LowerTorsoTexture | String | |
21 | UpperLegTexture | String | |
22 | LowerLegTexture | String | |
23 | FootTexture | String | |
24 | itemVisual | iRefID | Static enchants. |
25 | particleColorID | Integer |
Retrieved from "http://www.sourcepeek.com/wiki/ItemDisplayInfo.dbc"
6.0.1.18179
struct ItemDisplayInfoRec { int m_ID; stringref m_modelName[2]; stringref m_modelTexture[2]; int m_geosetGroup[3]; int m_flags; int m_spellVisualID; int m_helmetGeosetVis[2]; stringref m_texture[9]; int m_itemVisual; int m_particleColorID; };