DB/Item: Difference between revisions
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==InventorySlotID== | ==InventorySlotID== | ||
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Retrieved from "http://www.sourcepeek.com/wiki/Inventory_Slots" | Retrieved from "http://www.sourcepeek.com/wiki/Inventory_Slots" | ||
==Pre 3.*== | |||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="180 " | Field | |||
! width="80" | Type | |||
! width="600" | Notes | |||
|- | |||
|0 || itemID || Integer || | |||
|- | |||
|1 || [[ItemDisplayInfo.dbc|ItemDisplayInfo]] ||iRefID|| | |||
|- | |||
|2 || InventorySlotID || Integer || These inventory slot ID's are used to determine how an item may be equipped, see below | |||
|- | |||
|3 || [[ItemClass.dbc|ItemClass]] || iRefID|| | |||
|} | |||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 18:26, 28 April 2009
Structure
Column | Field | Type | Notes |
---|---|---|---|
0 | itemID | Integer | |
1 | ItemClass | iRefID | |
2 | ItemSubClass | iRefID | |
3 | Unknown | Integer | -1 - 20, mostly -1, same as ItemCache.wdb column5 |
4 | MaterialID | Integer | -1 - 8 |
5 | ItemDisplayInfo | iRefID | |
6 | InventorySlotID | Integer | These inventory slot ID's are used to determine how an item may be equipped, see below |
7 | SheathID | Integer | 0 -4, mostly 0 |
InventorySlotID
ID | Slot type |
---|---|
0 | None |
1 | Head |
2 | Neck |
3 | Shoulders |
4 | Shirt |
5 | Vest |
6 | Waist |
7 | Legs |
8 | Feet |
9 | Wrist |
10 | Hands |
11 | Ring |
12 | Trinket |
13 | One hand |
14 | Shield |
15 | Bow |
16 | Back |
17 | Two hand |
18 | Bag |
19 | Tabbard |
20 | Robe |
21 | Main hand |
22 | Off hand |
23 | Held |
24 | Ammo |
25 | Thrown |
26 | Ranged |
27 | Ranged (Can't remember what) |
28 | Relic |
Retrieved from "http://www.sourcepeek.com/wiki/Inventory_Slots"
Pre 3.*
Column | Field | Type | Notes |
---|---|---|---|
0 | itemID | Integer | |
1 | ItemDisplayInfo | iRefID | |
2 | InventorySlotID | Integer | These inventory slot ID's are used to determine how an item may be equipped, see below |
3 | ItemClass | iRefID |