DB/GtCombatRatings
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Structure
Column Field Type 1 Data Float
3.3.5
This DBC is used to define the amount of stats combat ratings give for each level, such as dodge rating or melee crit rating. The value defines how much rating is required to have 1% of the stat at this level.
Each combat rating has a range of 100.
Each record represents player level (from 1 to 100)
Example : 580 = mele hit rating at level 80.
1-100 : ???
101-200 : Defense Rating
201-300 : Dodge Rating
301-400 : Parry Rating
401-500 : Shield Block Rating
501-600 : Melee Hit Rating
601-700 : Ranged Hit Rating
701-800 : Spell Hit Rating
801-900 : Melee Critical Strike Rating
901-1000 : Ranged Critical Strike Rating
1001+ : ???
6.0.1.18179
struct gtCombatRatingsRec { uint8_t padding_0[4]; float m_data; };